Rotate Object
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Is there a way to rotate an object around a different origin point other than the object's center? As an example. Let's say I have a door object with hinges. I'd like to rotate the door about the hinge axis to simulate opening and closing a door by altering the rotation angle. How can this be done?
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@cdub I had overlooked the 'relativeTo' parameter of the rotate function. It makes sense now.