At the risk of being a pain in the neck (or choose other part of the body) with all my current enquiries, I have another one. In V1, and in CSG, we had the (for me) very useful functionality of being able to construct a cylinder between two given points. This does not seem to exist in V2. Now I know that a cylinder between two points can be constructed first by determining a height as the Euclidean distance between the points, and width, and then using appropriate rotations and a translation to move it into its place. But this is a non-trivial task (how would you construct a cylinder between (-2,3,5) and (-4,-1,7) for example?) which would be rendered much easier by being able to construct a cylinder between two points. Will this be added, or is this one of those libraries to be added by users to make up any loss of functionality from V1 and CSG? (We expect REMOVED functionality to be supported via small user libraries.) If so, I'd better get to work!
Thanks,
Alasdair