15 Apr 2022, 12:10

@settinger welcome

I’m not sure how to answer but will try to give some additional information.

Currently, the rendering is pretty basic. There are restrictions on camera view and rotations built into the rendering. This might seem strange but most users like a ‘standard’ viewing angle and rotations. Not a bad choice.

@hrgdavor is working on several new viewers. He’s making some great progress but working alone most of the time. Also, he’s very ambitious about the underlying support for every major WebGL library, including threejs, etc.

So, we know that anything is possible.

Your suggestions on cameras, viewing, lighting, etc. are all welcome. You’re welcome to make improvements, but keep things simple (incremental steps) so we (developers) can follow along.