I have just made another step forward: mesh support (but with some quirks ATM)
I have some lighting to fix, and also babylonjs for some weird rason uses left handed system (this adds a bit of complexity to the worker to support it properly)
Also when switching viewers, if they are different orioentation currently I need to run the script again manually to get properly oriented triangles
@gilboonet Well, actually I figured out! I was using earcut.js to create indice, and with little bit of touch with the result of CAG union/subtract/intersect it worked well. Thanks for the reply.
@hrgdavor Thank you, I will try from this demo.html file. I already used that file at early stage of V2 to take snapshots of a scene to create an animation, but I'm not sure I understood it all.
@z3dev hi, yes, it can be found in Apple App Store if you search for "Rukkou". Or use this link directly on a Mac OS. Do let me know your feedbacks 🙂
For those wondering, @platypii is a new member of the development team. He’s already put together some super nice fixes. In addition, he never sleeps so things are moving along at light speed. 😎
So, please let him know if there’s something missing from JSCAD.
@gilboonet that is excellent, it may be possible later on to integrate that one with jscad or at least take your experience for ideas how to improve 2D use-cases in jscad.